Build inclusive and accessible workplaces and products, April 18 2018
Welcome to an evening at Crisp that centers around inclusion and accessibility! We feel that an important part of a healthy workplace and great product is how inclusive and accessible they are. But how do you create inclusive, accessible workplaces and products? Our experienced guests will share their tips and tricks. Join us for a great evening with takeaways you can start using right away!
We will be serving food, so please let us know if you have any food allergies/preferences. The talks will be in English.
Schedule:
17.30 – doors open, mingle and food
18.15 – 20.00 Presentations, questions and discussion
Speakers:
Åsa Gustafsson
My company is called Futurista. I work as a consultant and speaker in the areas of diversity and accessibility. I’ve previously worked as a business economist, that’s where I saw the real benefits with accessible workplaces: less stress, more innovation and improved internal communication.
I will be talking about the universal workplace. Each of us thinks and solves problems in different ways. How can we ensure that each person reaches their full potential regardless functional variation? Why is that important? I will also share some of my methods for an inclusive workplace – What’s necessary for some is good for all.
Hampus Sethfors
I’m a football coach and crazy cat guy on my free time. Professionally, my background is as a UXer, but the past 5 years I have specialized in accessibility. I build inclusive interfaces at Axess Lab, a company which I also co-founded.
My talk will be very concrete. I’ll give examples of digital accessibility done right, and some fails as well. I’ll make sure to share some of my best pointers to help you succeed!
Annika Fogelgren
I work as a Lead Producer within the Candy Crush Saga Franchise at King in Stockholm. I have worked in games for the past 10 years at different companies and I’m passionate about creating inclusive workplaces.
I will share my experiences in building inclusive and high performance teams within digital media (games). I will also share some of the tools and exercises we work with to create a more inclusive environment.